Mods for cities with a memory.
Deep, systems-driven overhauls for Cities: Skylines II — built for players who want their city to develop a history, not just a skyline.
Three live releases.
Start with the education overhaul, see BankLife's banking market, then explore MedicalLife's healthcare network.
EduLife
Turn schools into living institutions — rankings, district grades, fundable policies, school sports with rivalries, and alumni. Every school competes and every district earns its reputation.
Open product pageBankLife
A living banking market for your city — branded banks, lending, mortgages, cash logistics, mergers, and a Central Bank you govern.
Open product pageMedicalLife
Healthcare becomes a living, citywide system — durable medical records, private insurers, growing hospitals, medicine manufacturers, and Lifeline transfers.
Open product pageMore than a content drop.
Every release is built around the small feedback loops that make a simulation feel like a place: institutions, communities, consequences, and time.
Build depth
Systems that reveal more the longer your city runs.
Give it history
Reputation, rivalries, and milestones that persist.
Share the story
Tools and docs that make the work extensible.
See what is shipping next.
Follow releases, report a problem, or join the Navisphere community around the systems.